The processes involved when I make stuff: sculpting, programming, electronics, carving, moulding, etc. Mostly puppets, automata, sculpture, occasionally furniture, interactives, food, etc. Usually fairly detailed and image-led. Please reuse any ideas, tips, thoughts and approaches.
Showing posts with label puppets automata eyeballs mechanism remote control. Show all posts
Showing posts with label puppets automata eyeballs mechanism remote control. Show all posts
Having got the basic arduino servo options sorted (if not finished), I have been rooting about for ready-made compact controllers. I have decided not to overstretch and will use a wired system for now, but may change to wireless later. Anyway, I wondered what's in a PS2 controller...
Here's what the PS2 controller looks like taken apart:
Here's what the joystick looks like. The blue things are potentiometers
The other side, showing the press down button (the white bar pushes down on the black switch
Here is the joystick wired up to the arduino controlling the servo
Here's a prototype eyeball mechanism, built to try out in practise how to make eyballs move in any direction, by using 2 controls - one for up/down and one for left /right.
This is a test to see how it might be done in an automata.
The left right is controlled by a pivoting tube (cut from a ball point pen), and within it is a cable that controls up and down
the round casing limits the degree of left/right movement of the eyes when in an up or down position, and limits up and down, when in a left or right position. This means the casing should be square not circular
Video showing front and back of "head"
Cutting eyeballs
Obviously, why make the eys, when you can cut some off old deodorants. (Keeping old deodorants isn't weird is it?