The small size of the puppets means that even with 2 fingers, instead of 3, it is not easy to get a hand inside without making the body look either too fat, or unduly distorted when working the puppet.
This has meant going back to the idea of using an internal skeleton. Here is the first prototype being built.
The processes involved when I make stuff: sculpting, programming, electronics, carving, moulding, etc. Mostly puppets, automata, sculpture, occasionally furniture, interactives, food, etc. Usually fairly detailed and image-led. Please reuse any ideas, tips, thoughts and approaches.
Sunday, 17 May 2009
Friday, 8 May 2009
Stencil and example body
Here's a stencil and an example stitched from denim cut from it.
Note - the template is asymmetric in this case. This needs to be considered when using material that has a different pattern on each side (e.g. a facing side, and backing side).
If you just cut out two pieces, and stitch together this will mean the face is not showing on one side.
To get round this, after drawing out one piece on your cloth, simply turn the stencil over before drawing out the next piece.
This will give two pieces that will sew 2 together with faces out on both sides. In this case the body uses plain cloth, so it doesn't matter!
Note - the template is asymmetric in this case. This needs to be considered when using material that has a different pattern on each side (e.g. a facing side, and backing side).
If you just cut out two pieces, and stitch together this will mean the face is not showing on one side.
To get round this, after drawing out one piece on your cloth, simply turn the stencil over before drawing out the next piece.
This will give two pieces that will sew 2 together with faces out on both sides. In this case the body uses plain cloth, so it doesn't matter!
Glove puppet pattern - the quick and easy way
Tuesday, 5 May 2009
Basic costume - version one
A first rough sew of a costume body for Mr Plod (or whatever the policeman may end up being called). This will be the basis for a generic cloth body, over which the proper character costumes can be fitted later.
This shows the stick where the finger would normally be. Using thumb and forefinger makes them a bit lopsided. arms are too big at present, but that can be adjusted in version 2...
Sunday, 3 May 2009
Friday, 1 May 2009
mechanisms
I think that my attempts to use rods and hinges to transfer expression from fingertips to puppet-tips may be overkill.
This drawing shows what may be a simpler way - just using 2 fingers instead of 3.
It still does not address the fact that a finger in the puppet's head gives a huge range of expression, but it does mean a simpler more direct connection between fingers and puppet movement than the rods and hinges probably could.
This drawing shows what may be a simpler way - just using 2 fingers instead of 3.
It still does not address the fact that a finger in the puppet's head gives a huge range of expression, but it does mean a simpler more direct connection between fingers and puppet movement than the rods and hinges probably could.
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